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I added a blazing-fast news segment to the front end, and an equally-fast New Releases piece at the end of this episode. Let me know what you think as I continue to monkey with format.
Tom Hall has had a major impact on my creative development ever since I was in elementary school.
A nice fellow who helped set up our blazing-fast 386SX GeoWorks-brand computer put a game on it that he thought I would like. That game was Commander Keen, a platform adventure game like few others (then or since). It's available on Steam, albeit Windows-only. It's not hard to...find a way...to make all 6.5* games work on the Mac.
Tom has a big, cool new thing that he's got attached to a Kickstarter. We hoped to include that announcement in this episode, but Amazon Payments threw a wrench in our plans. That short segment of this interview will be included in next week's episode, and it'll also be posted as an After Dark attached to this episode for good measure.
*Keen Dreams really only counts as .5 of a whole game.